Singleton Pattern
-----------------
CacheManager?
ProfileProvider/RoleProvider/MembershipProvider
LoadBalancer
using System;
using System.Collections;
namespace DoFactory.GangOfFour.Singleton.NETOptimized
{
// MainApp test application
class MainApp
{
static void Main()
{
LoadBalancer b1 = LoadBalancer.GetLoadBalancer();
LoadBalancer b2 = LoadBalancer.GetLoadBalancer();
LoadBalancer b3 = LoadBalancer.GetLoadBalancer();
LoadBalancer b4 = LoadBalancer.GetLoadBalancer();
// Confirm these are the same instance
if (b1 == b2 && b2 == b3 && b3 == b4)
{
Console.WriteLine("Same instance\n");
}
// All are the same instance -- use b1 arbitrarily
// Load balance 15 requests for a server
for (int i = 0; i < 15; i++)
{
Console.WriteLine(b1.Server);
}
// Wait for user
Console.Read();
}
}
// Singleton
sealed class LoadBalancer
{
// Static members are lazily initialized.
// .NET guarantees thread safety for static initialization
private static readonly LoadBalancer instance =
new LoadBalancer();
private ArrayList servers = new ArrayList();
private Random random = new Random();
// Note: constructor is private.
private LoadBalancer()
{
// List of available servers
servers.Add("ServerI");
servers.Add("ServerII");
servers.Add("ServerIII");
servers.Add("ServerIV");
servers.Add("ServerV");
}
public static LoadBalancer GetLoadBalancer()
{
return instance;
}
// Simple, but effective load balancer
public string Server
{
get
{
int r = random.Next(servers.Count);
return servers[r].ToString();
}
}
}
}
Output
Same instance
ServerIV
ServerIV
ServerIII
ServerV
ServerII
ServerV
ServerII
ServerII
ServerI
ServerIV
ServerIV
ServerII
ServerI
ServerV
ServerIV
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